
—WATCH REEL—
Games I worked on
Animated works credits

I’m a Costa Rican composer and sound designer and have been for almost 20 years, having worked with artists and game devs from many parts of the world. I’m passionate about my work and I do it with care, dedication and attention to detail, doing my best to make sure it brings life and charm to any project! As a 90’s kid, I’m most at-home and experienced with stylized and vibrant works that combine a nostalgic feel with modern production tools and techniques, but I also love tackling projects that expand my comfort zone.
I highly value having a curious mind and wide musical vocabulary so that I can always create something that will match the energy and character of what I’m composing for. From bare-bones 8-bit chiptunes to maximalist, stylized music with rock, pop, folk and orchestral elements and anything in between, I love studying, recreating and mixing styles and genres, and even coming up with completely new sounds.
Whether it’s creating sounds for your game, helping implement and test them, or creating the whole soundscape for a cutscene, trailer or animated work, I’ll always do my best to match and compliment the vibe and vision of your project.
I have experience using game audio middleware (namely, FMOD) to bring creative musical and sound design ideas to life as well as to relieve developers of work in the long run. From a simple underwater filter to complex multi-layered sounds, or dynamic music using transitions, I'm always happy to explore the possibilities of what can make a game more immersive and intersting, and to communicate and work closely with the devs to ensure things go smoothly.